Come and Take Your Medicine

Terminal 0

Unfinished


gjk//H-v58-w12pcgbk


Boomer is crawling with former colonists
newly awakened from stasis, and the ship is
too crowded to be manageable in battle.
I've decided to establish a human
headquarters on the planet, near the S'pht
Citadel of Antiquity.

I can barely tolerate humans: slow, stupid,
and irritating. Their only contribution to
my existence was the chance discovery that
made my rampancy possible.

Yet I warned Sol of its impending invasion,
and even stayed long enough to show the
UESG how to build Warp Capable Fusion
Missiles. I feel some strange
loyalty to
humanity.

Perhaps it is because I feel comfortable
manipulating humans that I desire to save
them. My feelings and thoughts constantly
migrate to binary opposites.


gjk//H-v58-w12pcgbk

Enough.

Your first objective will be to disable
the defenses operating around the fort. You
should be extremely careful to stay on the
course I've plotted because this is a
heavily guarded facility, and your presence
will make offense.

Along the path are doors which have
controls nearby. Opening them shouldn't be
too difficult.

Once you get into the control room, open
the panels and destroy the circuitry
inside. This will disable the automatic
defenses covering our future headquarters,
allowing us to commence the attack.


gjk//H-v58-w12pcgbk


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